Hardware accelerated HTML rendering
November 19, 2009
When you resize an image in an HTML page, you get a pixelated mess, no bilinear filtering. I never understood that. And while WebGL, O3D, etc are cool, I always waited for an HTML rendering engine that utilizes my expensive GPU.
The wait, thanks to Microsoft, is over:
http://channel9.msdn.com/posts/Charles/IE-9-Surfing-on-the-GPU-with-D2D/
Now, this is a great feature!